Hello, I'm Tyson. I like to design games and other projects that I can give my all to. In the most abstract sense, I consider myself a game designer. My background is in 3D design, so I have a solid understanding of the 3D pipeline when it comes to high poly and low poly models, as well as texturing and UV Mapping. I drive to work on everything technology- and game-related. Understanding gaming mechanics, level design, and other aspects of games. Though I've always enjoyed designing and building 3D worlds for others to see, I started to lean more toward the game programming side of the industry. I wanted to move beyond simply game art and concentrate largely on programming so I could mix the knowledge of both and apply it whether it be personal projects or commercial games, my understanding and knowledge of both things helps me thrive to be a versatile game designer.
Hello